| Introduction |
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In this mafia browser game you step into the shoes of a criminal. By advancing in rank, gathering strength and commanding respect, you gradually grow in this criminal world. Play smart and outsmart your fellow criminals.
Everything takes some getting used to at first. If you’re not familiar with the world of the mafia, this will be no different. However, you’ll get a better grip on the game the more you try out. Steal cars, commit crimes, pull off an organized crime, gamble at the casino: after doing a few activities you’ll start to see how crime works hand in hand with this game.
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| Power (strength) |
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A lot in this game revolves around power. For instance, the member list is based on the strength of all criminals in the game. You have offensive and defensive strength. Your attack power matters when attacking fellow players, and your defence power matters for the attacks you receive.
You gain power by buying weapons, vehicles, etc. in the shop. You can also visit the gym daily, train your shooting skills with moving targets, or train your boxing strength at the boxing school.
Boxing power is needed to beat your opponents in head-to-head matches, and counts alongside your attack and defence power towards your total strength.
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| Rank overview |
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Check the rank overview to see which ranks exist and what extras you can potentially unlock.
The rank progress bar updates live after every criminal activity, showing when you’ll reach the next rank. Once the bar is completely filled you can expect to advance to the next rank.
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| Attacking |
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By attacking other players you can earn extra money. A successful attack causes your opponent to lose some of their cash. The person also loses health. However, there is a limit on attacking. You can target the same person a maximum of 10 times per 24 hours, and you can carry out a total of 100 attacks on fellow players per day.
Hoe meer kogels je afvuurt, hoe meer kans op winst en extra health loss bij je tegenstander. Zekerheid op succes heb je nooit. Wel is één ding zeker: hoe hoger je power en rank, hoe meer kans op een succesvolle aanval.
Choose your targets carefully, because when an attack fails, your own health drops instead of your opponent’s.
It is also possible that you cannot attack your opponent; this can have the following causes: - You are under protection - Your opponent is under protection - Your opponent is on vacation - You have already attacked 100 times today, or you have already attacked this player 10 times - You are at work - You killed someone in the last 2 hours and must wait before you can strike again
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| Murder / death |
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A logical consequence of attacking can be death. When your opponent’s health percentage drops to zero, you have killed your opponent (and if your own health drops to zero, you are dead too!).
If a murdered person had an active auction, that auction stops automatically and the highest bidder gets their money back.
When you die you lose the following: - Bank and cash money (50% goes to the person in your will, if set, the rest goes to your killer) - Owned properties (such as hospitals, casinos, etc.)
Heb je zelf iemand vermoord? Dan krijg jij al zijn / haar bank en contant geld. Wanneer je tegenstander iemand in het testament had staan krijg je "slechts" 50% van het bank- en contant geld.
Tip: Store money in a vault — even when you are killed your money stays safe there. Credits and VIP membership days are not lost after death, you keep those.
After you die you can no longer continue playing. You can only log out, buy credits or buy back your life at the exchange office. You can also restart for free by fully resetting yourself, but then you lose everything and the game starts from scratch. After you revive yourself you can play again.
To keep the game fun for everyone you cannot attack non-stop. After a murder you cannot attack anyone for 2 hours.
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| Wish stones |
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A few facts about wish stones: - Wish stones can be bought at the exchange office - Wish stones can be found, but where? That’s a secret, search carefully! - With a wish stone you can skip a mission
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| Blackjack |
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The goal of blackjack is to beat the dealer. You must get as close to 21 as possible, balancing against the risk of going over 21, because if that happens you lose regardless of what the dealer has. If you have more points than the dealer (and less than 22) you win. Face cards (Jack, Queen, King) are worth 10 points. Cards 2–10 are worth their face value. The ace is worth either 1 or 11 points. If you have more than 21 points the dealer wins.
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| Roulette |
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Bij roulette is het de bedoeling dat geld inzet op diverse vakjes. Door onderaan een jeton met de gewenste waarde te selecteren en vervolgens een vakje aan te klikken waar je op wil inzetten kun je meespelen. Je kan multiple inzetten, dit hoeft dus niet perse op één vakje. Na inzet kun je op start klikken en het roulette wiel zal gaan draaien, vervolgens verschijnt de uitslag op je scherm.
Zet je bijvoorbeeld op rood of zwart in? Dan krijg je bij een correcte gok je inzet 2 maal terug. Ditzelfde is het geval wanneer je inzet op even / odd (even of oneven), of bij "1 to 18" of "19 to 36" (1 tot 18 of 19 tot 36).
Kies je voor één van deze drie opties, krijg je de gekozen inzet drie maal terug: 1st 12 (1 tot 12) 2nd 12 (13 tot 24) 3rd 12 (25 tot 36)
Inzetten op een single getal zal 35 maal de gekozen inzet opleveren. Heb je iets fout gedaan en wil je opnieuw jetons kiezen? Klik dan op de reset knop en probeer het opnieuw.
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| Poker |
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Poker is a game where you bet based on the cards in your hand. The variant played here is Texas Hold’em.
The blinds Before a game can begin some mandatory bets must be placed: the blinds. In Texas Hold’em a button (the dealer button) is used to indicate which player deals. Before cards can be dealt, the players to the left of the dealer button must post the small blind and the big blind (twice the small blind). Once this is done every player receives two face-down cards.
Betting options De mogelijkheden die een speler heeft bestaan uit: "fold", "check", "bet", "call" en "raise". Niet alle acties zijn beschikbaar elke beurt, het hangt af van de acties die door de vorige spelers zijn gedaan. Een optie die altijd beschikbaar is, is "fold", de speler gooit dan zijn kaarten weg en speelt niet meer mee in die ronde. Wanneer er nog geen één speler heeft ingezet kan een speler checken (niets inzetten maar wel doorspelen) of betten. Wanneer er een speler wel heeft gebet dan hebben de spelers daarna de keuze om te callen, raisen of folden. Als een speler called dan betekend dat, dat een speler meegaat en evenveel inzet als de speler die heeft gebet. Als je kiest om te raisen dan call je de bet en verhoog je ook nog eens je inzet.
Pre-Flop Once all players have received their cards they can call the big blind, raise, or fold. The player next to the big blind must act first. If they call, they must match the big blind (say, for example, the big blind is 10). This continues around the table until everyone has bet the same amount.
The Flop In the flop, three cards are placed face-up on the table. These cards are available to all players still in the round. The first to act is the player to the left of the dealer button. The options are the same as pre-flop, but if no one has bet yet, checking is also allowed.
The Turn When all bets have been placed in the flop round, the "turn" is placed on the table. This is the fourth card, also available to everyone. Another betting round follows, starting with the player next to the dealer button, just like in the flop.
The River When all bets have been placed in the "turn" round, the fifth and final community card is placed on the table. Again, the player next to the dealer button starts.
Showdown When all bets have been placed in the "river" round all cards are revealed. The player with the best combination of up to 5 cards wins the pot.
Combinations In poker the following card combinations are recognised, ordered from least to most likely, and simultaneously from most to least valuable.
| Royal flush |
Five consecutive cards of the same suit, with the ace as the highest card |
A♠ K♠ Q♠ J♠ 10♠ |
| Straight flush |
Five consecutive cards of the same suit |
Q♦ J♦ 10♦ 9♦ 8♦ |
| Four of a kind |
Ook wel carré of quads genoemd, vier kaarten met dezelfde waarde |
4♣ 4♦ 4♥ 4♠ 9♥ |
| Full house |
Three cards of the same value, combined with two cards of another matching value |
8♣ 8♦ 8♠ K♥ K♠ |
| Flush |
Five random cards of the same suit |
K♠ J♠ 8♠ 4♠ 3♠ |
| Straight |
Vijf in waarde opeenvolgende kaarten van willekeurige soort (de Aas kan hier gebruikt worden als hoger dan de Heer, of als één, dus lager dan de twee) |
5♦ 4♥ 3♠ 2♦ A♦ |
| Three of a kind |
Three cards of the same value |
7♣ 7♥ 7♠ K♦ 2♠ |
| Two pair |
Two cards of the same value, combined with another pair of matching value |
A♣ A♦ 8♥ 8♠ Q♠ |
| One pair |
Two cards of the same value |
9♥ 9♠ A♣ J♠ 4♥ |
| High card |
The highest card counts, with two being the lowest and ace being the highest |
A♦ 10♦ 9♠ 5♣ 4♣ |
If more than one player contests the pot and all bets are placed, the hands are shown (showdown). To win the pot in this case the player must show their full hand, even though part of the hand may already be sufficient.
If two players have the same combination, the player with the highest cards wins, as follows:
- Als 2 of meer spelers slechts een high card hand hebben, telt de hoogste kaart. Is deze gelijk voor 2 of meer spelers, telt de op één na hoogste kaart.
- With One pair, the highest pair wins; if tied, the remaining three cards are compared as in No pair.
- With Two pair, the highest pair wins; if tied, the other pair wins; if that is also tied, the fifth card wins.
- With Three of a kind and Full house, the highest three of a kind wins; if tied, the pair or highest fourth or fifth card wins.
- With Flush, Straight, and No pair, the player with the highest card wins. If tied, the second-highest card (also called the 'Kicker') wins, and so on. Exception: the ace in the straight 5 4 3 2 A counts as the lowest card and therefore loses to 6 5 4 3.
- With four of a kind, the highest four of a kind wins; if tied, the fifth card wins.
In general the rule is: the best five-card hand wins the pot.
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